ProudNet for Flash is now supported

by tomlee / 2012. 03. 05. [22:00]

Active data push in server cannot be done in web protocal. Even if the developer wanted to put real time multi-play in web protocal it cannot be done.

Now ProudNet solves the problem by supporting Adobe Flash in the engine. MMORPG game like Lineage 1 can be developed using Flash.

We're currently done testing our internal MMO shooting game using the latest Flash supporting ProudNet.

We even put Client made by C++ and made "Flash Client against C++ client" work.

CCU of 10,000 players will also work in one physical server.   

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