by
haley.choi / 2016. 04. 07. [06:48]
The news about ProudNet is release in Gamasutra.com!
You can check the article if you click the button below.
Go to the article
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by
haley.choi / 2016. 04. 06. [13:01]
We had an interview with Gamebusiness.jp which is the online media for Japanese game developers.
Go to the article
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Latest News
by
haley.choi / 2016. 03. 29. [12:46]
Nettention attended GDC 2016 in San Francisco.
View article (Korean)
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mjkim / 2013. 02. 01. [08:37]
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Latest News | ProudNet
by
tomlee / 2012. 12. 26. [11:27]
Pictures provided by: thisisgame.com
'Closers' is a ProdNet powered game which is an Action MORPG game. The game is an animation style and the backgroung is placed in Seoul. The game is soon to be in beta stage in 2013 and serviced in 2014.
To see trailers and pictures please follow the link: http://www.thisisgame.com/board/view.php?id=1391520&category=102&subcategory
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Latest News
by
tomlee / 2012. 12. 07. [10:21]
Developer of ‘Rusty Hearts’, Windysoft, announced that the ProudNet powered game has made an agreement with China Xunlei Games to service their game in China. Another great news from our client.
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Latest News
by
soda / 2012. 11. 20. [09:43]
Meet us at Warsaw Poland on 20~21 November.
Nettention`s president Mr. Bae and 20 companies of game development in South Korea conveys great news in 20~21 November at Warsaw Poland.
ProudNet of Nettention is high-performance server & Network Middleware engine and benefit to game development company.
-.High-performance server and proven performance and reliability for MMORPG, FPS and other genres
- PC, mobile, browser for network client
- Outstanding feature adaptation
- A powerful peer-to-peer communication capabilities
- Database cache system
- Communication system among servers
Please find us in the Warsaw Poland 20~21 November.
- seminar room & meeting: Warsaw hall 2 in Warsaw hotel. +48 22 356 5536. Add: Grzybowska 63, 00 844 Warszawa.
- representative: Ms. ANNA WIERUS(M: +48 661 977 013)
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Latest News
by
soda / 2012. 11. 19. [14:18]
Meet us at Amersfoort Netherland!
Please drop in us and have a nice chat about getting help for your online game development, knowing a powerful game server and network engine ProudNet, and have business relationship.
Site information:
Amersfoort Netherland on 22~23st November.
Add: Rijtuigenloods / HerikRail Piet Mondriaanplein 61, 3812 GZ Amersfoort. B2B(Business Meeting) Place : Carriage
TBA
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Latest News
by
tomlee / 2012. 11. 12. [10:18]
An important update for our engine will be coming up next year. This update will allow secure network function that will allow real time multi-play in the changing stage of 3G to Wi-Fi. Wireless communication disconnection due to players moving around places has been a big problem when developing real time multi-play mobile games. The update will allow secured multi-play even if the wi-fi signal is low. It will also prevent communication packet loss and detect frequency fast. Another major problem with mobile games was the battery consumption. ProudNet will lower the battery consumption of the game and will manage the battery consumption efficiently.
ProudNet mobile version can be used in social games, messengers, real time multi-play games and even in video transfer. The engine supports Unity, Flash, Native iOS/Android (coming soon!) and Marmalade. It is especially optimized for Unity and freedom for developers is high. Our current internal testing shows that a server machine can hold up to 13,000 players in a MMORPG.
There are two types of engine, ProudNet All-platform and mobile. All-Platform includes platform for PC and Mobile. The mobile version only supports mobile platforms. Developers using our All-platform will be able to launch their games on PC and mobile platforms.
For those who have been waiting for the Native iOS/Android update, we’re almost there to make the update. You’ll be able to download the update soon next year.
by
tomlee / 2012. 11. 07. [10:10]
Two mobile titles has been added to our ProudNet powered games! The games were developed by Wemade Mobile using Unity. The titles are called ‘Touch Fighter’ and ‘The Wolf that Swallowed the Moon (unofficial name)’. ‘Touch Fighter is an action game which allows real time one on one fighting. The game features variety of characters that the player can choose from and has low barriers for starter.
The second title is a side-scroll type action RPG game. The game is based on fantasy background.
It used 2D-Look rendering so that multiple monsters can be set in many layers. The classes include over 5 classes and there will be over 80 skills within each class. There will be a single player mode and real time multiplayer mode (thanks to ProudNet).
Source: Beta News (http://www.betanews.net/article/570413)
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